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Flash MX video tutorial

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Flash MX video tutorial

Macromedia’s Flash MX software is the professional standard for creating rich Internet content and presentation. Flash is the single best tool for making the impression you want. Flash gives your website energy. In this course, you will learn how to use the powerful development features - action scripting, sound, images, text, and video clips to create Website content. At the conclusion of this course you’ll understand how to use the Flash MX environment and tools to build rich user interfaces and a wide variety of Web applications.

The advantages of our Flash MX video tutorial are:

  • You will learn more about Flash MX than from any other Flash MX tutorial.
  • The Flash MX tutorial is video based - you'll see exactly what buttons we press in the order you're supposed to press them!
  • Nearly 4 hours of high quality video recording!
  • Once you've installed the Flash MX tutorial you don't need an internet connection to view the video tutorial.

Flash MX Class Index

 

The Flash MX Interface

  • Stage
  • Toolbox
  • Panels
  • Timeline
  • Layers
  • Library
  • Property Inspector
  • ActionScript

Illustrating in Flash MX

  • Drawing Lines, Rectangles, and Ovals
  • Using the Pencil Tool
  • Painting and Filling Shapes

Changing Stroke Properties

  • Erasing
  • Selecting Lines and Shapes

Marquee Selection

  • Changing Line Properties

Reshaping Lines and Shapes

  • Scaling and Rotating

Segmenting and Grouping

  • Determine if a Shape is Grouped

Adding and Editing Text

  • Creating and Formatting Type
  • Working with Fonts
  • Formatting Text Blocks
  • Creating a Text Field
  • Working with More Fonts
  • Reshapping Text
  • Formatting Paragraphs

Creating and Editing Symbols

  • Creating a Symbol
  • Creating and Changing Instances
  • Modify an Instance
  • Making an Instance Transparent
  • Editing Symbols

Understanding Layers

  • Selecting Layers
  • Changing the Order of Layers
  • Creating, Naming, Hiding, and Locking Layers
  • Using Mask Layers

Creating Tweened Animation

  • Using Keyframes in Animations
  • Tweening Motion
  • Tweening Size and Rotation

Using a Motion Path

  • Using Motion Guide Layers
  • Snapping
  • Tweening Color
  • Shape Tweening

Creating Buttons

  • Creating a Button
  • Attaching an Action to a Button

View Document Properties

  • View the Movie Clip
  • View Library Assets
  • Analyze the Movie Structure with the Movie Explorer

Define properties for a new document and create a gradient background

  • Open a new File
  • Define Document Properties
  • Specify grid Settings
  • Create a Gradient Background
  • Draw a Rectangle
  • Specify a Color for the Gradient
  • Change the Alpha Value
  • Add a Second Gradient Color
  • Transform the Gradient Fill
  • Name and Lock a Layer

Create and Mask Vector Art

  • Add a Layer
  • Create and Transform a Duplicate Shape
  • Create a Cut Out with the Duplicate
  • Create a Mask

Tween Bitmap Effects Within a Movie Clip

  • Import Images into the Library
  • Modify Bitmap Compression
  • Create a Movie Clip Symbol
  • Edit a Symbol

Tween Bitmap Effects

  • Fade in the Second Car
  • Fade Out the Second Car
  • Fade in the Third Car
  • Fade out the Third Car
  • Fade in the First Car
  • Test the Movie

Load Dynamic Text at Runtime

  • Import the Logo
  • Create a Dynamic Text Field
  • Use the LoadVariables Action to Load Text
  • Test Your Movie

Add Animation and Navigation to Buttons

  • Import the Library of Another FLA File
  • Align Buttons
  • Enable Simple Buttons
  • Modify a Button State
  • Add Actions to Buttons
  • Add Button Navigation

Add Streaming and Event Sounds

  • Add a Streaming Sound
  • Test the Movie
  • Add an Event Sound to a Button

Using the Library Panel

  • Test Download Performance
  • Use the Publish Command
  • Change Publish Settings
  • View the Published Movie

Introduction to ActionScript

  • View the Completed Movie
  • Analyze the FLA File
  • View Actions in the Movie Explorer

Initialize the Movie

  • Open the Starting File
  • Set Movie Clip Properties

Save and Retrieve Information

  • Declare a Variable and Assign it a Value

Display Information in a Dynamic Text Box

  • Write an Expression
  • Control the Flow of the Movie
  • Write a Conditional Statement

Create Commands and Reuse Code

  • Write a Function

Call a Function

  • Use a Built-in Object
  • Test the Movie

Add Components

  • Add a Check Box
  • Add a Combo Box
  • Add Push Buttons
  • Configure the Components
  • Configure the Check Box
  • Configure the Combo Box
  • Configure the Push Buttons

Write ActionScript to Gather the Data

  • Write ActionScript for the Entire Movie
  • Test the Movie

What you need to use the Flash MX tutorial

Please ensure your computer system meets these requirements in order to use the Flash MX tutorial:

Buy all these video and more on one very inexpensive DVD

 
 

 

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